Turtle · 2018–2019

Turtle was a chat app for high school and college students to meet their classmates. Conversations started anonymous and revealed both people after a few days, with hints and guess games in between. As its founding designer I designed everything from onboarding and profiles to the school networks that drove signups.

Turtle

Friends first, names later

  • Turtle was a chat app that helped high school and college students start conversations with classmates without being judged.
  • A friend and I started it as sophomores. I was the founding designer and co-led the product.

Temporary anonymity

  • Conversations started anonymous. After a set number of days, both people were revealed.
  • The countdown kept it playful while lowering the stakes that make anonymous apps go wrong.
The countdown to a reveal
An inbox of revealed chats

Guess who

  • Hints and guess games gave people something to talk about while they were still anonymous.
Hints and guesses

In within a minute

  • Onboarding took a phone number, a code, a username, and a photo, one question per screen.
The onboarding flow

Built to spread

  • Profiles came with one-tap sharing to Snapchat and a link of their own.
  • Schools were the network: you found people through your high school or college.
Profiles and sharing
Finding people by school

Launch week

  • Over 500 students around Virginia signed up for the beta. At launch we asked those groups to share it with their friends.
  • 10,000 people signed up in the first week. Turtle was #4 Product of the Day on Product Hunt, Business Insider covered it, and investors and product leads reached out.
Ryan Hoover on Product Hunt
Business Insider’s coverage